Búsqueda por tema: Computer graphics
Mostrando 1-20 de 96 resultados, ordenados por
1. GPU pro 5 : advanced rendering techniques / edited by Wolfgang Engel. 2014

2. Computer graphics : principles and practice / John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner Kurt Akeley. — Third edition. 2014

3. GPU Pro 4 : advanced rendering techniques / edited by Wolfgang Engel. 2013

4. Foundations of 3D computer graphics / Steven J. Gortler. 2012

5. Polygon mesh processing / Mario Botsch ... [et al.]. 2010

6. GPU Pro : advanced rendering techniques / edited by Wolfgang Engel. 2010

7. Graphics & visualization : principles & algorithms / T. Theoharis ... [et al.] ; with contributions by P. Dutré ... [et al.]. 2008

8. Mobile 3D graphics with OpenGL ES and M3G / Kari Pulli ... [et al.]. 2008

9. Augmented reality : a practical guide / Stephen Cawood, Mark Fiala. 2007

10. Point-based graphics / edited by Markus Gross and Hanspeter Pfister. 2007

11. Computer graphics : programming in OpenGL for visual communication / Steve Cunningham. 2007

12. Computer graphics : using OpenGL / F.S. Hill, Jr. and Stephen M. Kelley, Jr. — 3rd ed. 2007

13. Interactive computer graphics : a top-down approach using OpenGL / Edward Angel. — 4th ed. 2006

14. Transformations and projections in computer graphics / David Salomon. 2006

15. Real-time volume graphics / Klaus Engel ... [et al.]. 2006

16. Geometric data structures for computer graphics / Elmar Langetepe, Gabriel Zachmann. 2006

17. Think globally, act regionally : GIS and data visualization for social science and public policy research / Richard LeGates. — 1st ed. 2005

18. GPU gems 2 : programming techniques for high- performance graphics and general-purpose computation / edited by Matt Pharr ; Randima Fernando, series editor. 2005

19. Advanced graphics programming using open GL / Tom McReynolds, David Blythe. 2005

20. Computer graphics : theory into practice / Jeffrey J. McConnell. 2005


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